diff options
| author | Peter Fors <peter.fors@mindkiller.com> | 2025-03-29 20:11:56 +0100 |
|---|---|---|
| committer | Peter Fors <peter.fors@mindkiller.com> | 2025-03-29 20:11:56 +0100 |
| commit | d5486a5af100fb37fac08b60d862ac14943853ce (patch) | |
| tree | e2206f620745ba49c94f0f29d180587e03bc9fda /base/vertex_shader.glsl | |
| parent | ee4f15400998ca704c6ad8fc537f0d924930fabd (diff) | |
add base code for windowing and opengl crt-shader.
Diffstat (limited to 'base/vertex_shader.glsl')
| -rw-r--r-- | base/vertex_shader.glsl | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/base/vertex_shader.glsl b/base/vertex_shader.glsl new file mode 100644 index 0000000..d8f1848 --- /dev/null +++ b/base/vertex_shader.glsl @@ -0,0 +1,9 @@ +in vec2 position; +in vec2 texture_coord; + +out vec2 frag_texture_coord; + +void main() { + frag_texture_coord = texture_coord; + gl_Position = vec4(position, 0.0, 1.0); +} |
