From d5486a5af100fb37fac08b60d862ac14943853ce Mon Sep 17 00:00:00 2001 From: Peter Fors Date: Sat, 29 Mar 2025 20:11:56 +0100 Subject: add base code for windowing and opengl crt-shader. --- base/vertex_shader.glsl | 9 +++++++++ 1 file changed, 9 insertions(+) create mode 100644 base/vertex_shader.glsl (limited to 'base/vertex_shader.glsl') diff --git a/base/vertex_shader.glsl b/base/vertex_shader.glsl new file mode 100644 index 0000000..d8f1848 --- /dev/null +++ b/base/vertex_shader.glsl @@ -0,0 +1,9 @@ +in vec2 position; +in vec2 texture_coord; + +out vec2 frag_texture_coord; + +void main() { + frag_texture_coord = texture_coord; + gl_Position = vec4(position, 0.0, 1.0); +} -- cgit v1.2.3