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#include "mappers/mapper_000_0.h"
#include "mappers/mapper_001_0.h"
#include "mappers/mapper_002_2.h"
#include "mappers/mapper_003_0.h"
#include "mappers/mapper_003_1.h"
#include "mappers/mapper_003_2.h"
#include "mappers/mapper_004_0.h"
#include "mappers/mapper_005_0.h"
#include "mappers/mapper_007_2.h"
#include "mappers/mapper_011_0.h"
#include "mappers/mapper_066_0.h"
struct nes_state;
struct mapper_functions {
uint8_t (*prg_rom_read)(struct nes_state *state, uint32_t addr);
void (*prg_rom_write)(struct nes_state *state, uint32_t addr, uint8_t value);
uint8_t (*prg_ram_read)(struct nes_state *state, uint32_t addr);
void (*prg_ram_write)(struct nes_state *state, uint32_t addr, uint8_t value);
uint8_t (*chr_read)(struct nes_state *state, uint32_t addr);
void (*chr_write)(struct nes_state *state, uint32_t addr, uint8_t value);
uint8_t (*ciram_read)(struct nes_state *state, uint32_t addr);
void (*ciram_write)(struct nes_state *state, uint32_t addr, uint8_t value);
void (*tick)(struct nes_state *state, uint16_t scanline, uint16_t dot);
} __attribute__((aligned(64)));
union mapper_data {
struct mapper_000_0 m000_0;
struct mapper_001_0 m001_0;
struct mapper_002_2 m002_2;
struct mapper_003_0 m003_0;
struct mapper_003_1 m003_1;
struct mapper_003_2 m003_2;
struct mapper_004_0 m004_0;
struct mapper_005_0 m005_0;
struct mapper_007_2 m007_2;
struct mapper_011_0 m011_0;
struct mapper_066_0 m066_0;
} __attribute__((aligned(64)));
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