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__attribute__((hot))
static uint8_t memory_read(struct nes_state *restrict state, uint32_t offset) {
state->cycles++;
ppu_tick(state);
if(LIKELY(offset < 0x2000)) {
return state->ram[offset & 0x07ff];
} else if(offset < 0x4000) {
return ppu_read(state, offset);
// } else if(offset < 0x4020) {
// // TODO: APU and I/O reads
// return 0;
} else if(LIKELY(offset >= 0x6000)) {
return state->mapper.prg_read(state, offset);
}
return 0;
}
__attribute__((hot))
static void memory_write(struct nes_state *restrict state, uint32_t offset, uint8_t value) {
state->cycles++;
ppu_tick(state);
if(LIKELY(offset < 0x2000)) {
state->ram[offset & 0x07ff] = value;
} else if(offset < 0x4000) {
ppu_write(state, offset, value);
} else if(offset == 0x4014) {
ppu_dma_4014(state, value);
// } else if(offset < 0x4020) {
// // TODO: APU and I/O writes
} else if(offset >= 0x6000) {
state->mapper.prg_write(state, offset, value);
}
}
__attribute__((hot))
static uint8_t memory_read_dma(struct nes_state *restrict state, uint32_t offset) {
// Do not tick CPU/PPU/APU — caller handles timing
if(LIKELY(offset < 0x2000)) {
return state->ram[offset & 0x07ff];
} else if(offset >= 0x6000) {
return state->mapper.prg_read(state, offset);
}
return 0;
}
__attribute__((hot))
static uint8_t memory_read_dummy(struct nes_state *restrict state, uint32_t offset) {
state->cycles++;
ppu_tick(state);
if(UNLIKELY(offset >= 0x2000 && offset < 0x4000)) {
return ppu_read(state, offset);
}
return 0;
}
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