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Diffstat (limited to 'base')
-rw-r--r--base/base.c4
-rw-r--r--base/opengl.c2
-rw-r--r--base/settings.h2
3 files changed, 4 insertions, 4 deletions
diff --git a/base/base.c b/base/base.c
index ab30d8b..00b73ae 100644
--- a/base/base.c
+++ b/base/base.c
@@ -58,9 +58,9 @@
/* [=]===^=[ main ]=================================================================^===[=] */
int main(int argc, char **argv) {
state.toggle_crt_emulation = true;
- mkfw_init(SCREEN_WIDTH*3, SCREEN_HEIGHT*3);
+ mkfw_init(320*5, 240*5);
mkfw_set_swapinterval(0);
- mkfw_set_window_min_size_and_aspect(320*3, 240*3, 320, 240);
+ mkfw_set_window_min_size_and_aspect(320*5, 240*5, 320, 240);
mkfw_set_key_callback(key_callback);
mkfw_set_mouse_move_delta_callback(mouse_move_callback);
mkfw_set_mouse_button_callback(mouse_button_callback);
diff --git a/base/opengl.c b/base/opengl.c
index 641a2a0..23cbecd 100644
--- a/base/opengl.c
+++ b/base/opengl.c
@@ -68,7 +68,7 @@ static void opengl_setup(const char *vertex_shader_src, const char *fragment_sha
// Calculations for the shader.
state.contrast = 1.0f;
- state.saturation = 0.3f;
+ state.saturation = 0.0f;
state.brightness = 1.0f;
CrtsTone(state.tone_data, state.contrast, state.saturation, INPUT_THIN, INPUT_MASK); // NOTE(peter): Move this into the mainloop if change of contrast/saturation is added as an interactive thing.
diff --git a/base/settings.h b/base/settings.h
index c8d3c5c..be448c4 100644
--- a/base/settings.h
+++ b/base/settings.h
@@ -3,7 +3,7 @@
// #define PERF_TEST
#ifndef PERF_TEST
-// #define PROFILER
+#define PROFILER
#endif