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| author | Peter Fors <peter.fors@mindkiller.com> | 2025-03-29 19:57:00 +0100 |
|---|---|---|
| committer | Peter Fors <peter.fors@mindkiller.com> | 2025-03-29 19:57:00 +0100 |
| commit | e8ff6bf2ab9982c5e5ab8d8f4e7adcc5207d079d (patch) | |
| tree | a91ec214f5cd0e95c3d26ee0ba916cb187e3aede /ppu.c | |
first mknes commit
Diffstat (limited to 'ppu.c')
| -rw-r--r-- | ppu.c | 490 |
1 files changed, 490 insertions, 0 deletions
@@ -0,0 +1,490 @@ + +static uint8_t memory_read_dma(struct nes_state *state, uint32_t offset); + +static void ppu_reset_scroll_latch(struct nes_state *state) { + state->ppu.write_toggle = 0; +} + +static uint32_t compute_nt_address(struct nes_state *state) { + struct ppu_state *ppu = &state->ppu; + return 0x2000 | ppu->nt_base_y | ppu->nt_base_x | ppu->coarse_y_offs | ppu->coarse_x_offs; +} + + +static uint32_t compute_at_address(struct nes_state *state) { + struct ppu_state *ppu = &state->ppu; + uint32_t nt_offset = ppu->nt_base_y | ppu->nt_base_x; + uint32_t attr_x = (ppu->coarse_x_offs >> 2) & 0x07; + uint32_t attr_y = (ppu->coarse_y_offs >> 2) & 0x38; + return 0x23c0 | nt_offset | attr_y | attr_x; +} + +static void increment_x(struct nes_state *state) { + struct ppu_state *ppu = &state->ppu; + + if(ppu->coarse_x_offs == 31 << 0) { + ppu->coarse_x_offs = 0; + ppu->nt_base_x ^= 0x400; + } else { + ppu->coarse_x_offs += 1 << 0; + } +} + +static void increment_y(struct nes_state *state) { + struct ppu_state *ppu = &state->ppu; + + if(ppu->fine_y < 7) { + ppu->fine_y++; + return; + } + + ppu->fine_y = 0; + + uint32_t coarse_y = ppu->coarse_y_offs >> 5; + + if(coarse_y == 29) { + ppu->coarse_y_offs = 0; + ppu->nt_base_y ^= 0x800; + } else if(coarse_y == 31) { + ppu->coarse_y_offs = 0; + // Do not toggle nt_base_y — stays the same + } else { + ppu->coarse_y_offs += 1 << 5; + } +} + + +static void ppu_vram_write(struct nes_state *state, uint32_t addr, uint8_t value) { + // PPU address bus is 14 bits, wraps every 0x4000 + addr &= 0x3fff; + + if(addr < 0x2000) { + // Pattern table (CHR ROM is read-only, ignore write) + return; + } + + if(addr < 0x3f00) { + // Nametable RAM (CIRAM), mirrored every 0x1000 + uint32_t nt_index = addr & 0x0fff; + state->ciram[nt_index] = value; + return; + } + + if(addr < 0x4000) { + // Palette RAM (0x3F00–0x3FFF), mirrored every 32 bytes + addr = 0x3f00 + (addr & 0x1f); + + // Palette mirroring: $3F10/$3F14/$3F18/$3F1C mirror $3F00/$3F04/$3F08/$3F0C + if((addr & 0x13) == 0x10) { + addr &= ~0x10; + } + + state->palette[addr & 0x1f] = value; + } +} + +static uint8_t ppu_vram_read(struct nes_state *state, uint32_t addr) { + // PPU address bus is 14 bits, wraps every 0x4000 + addr &= 0x3fff; + + if(addr < 0x2000) { + // Pattern table (CHR ROM) + return state->chrrom[addr]; + } + + if(addr < 0x3f00) { + // Nametables (0x2000–0x2FFF mirrored every 0x1000) + uint32_t nt_index = addr & 0x0fff; + return state->ciram[nt_index]; + } + + if(addr < 0x4000) { + // Palette RAM (0x3F00–0x3FFF, mirrored every 32 bytes) + addr = 0x3f00 + (addr & 0x1f); + + // Palette mirroring: $3F10/$3F14/$3F18/$3F1C mirror $3F00/$3F04/$3F08/$3F0C + if((addr & 0x13) == 0x10) { + addr &= ~0x10; + } + + return state->palette[addr & 0x1f]; + } + + return 0; +} + +static uint8_t ppu_read_2002(struct nes_state *state) { + struct ppu_state *ppu = &state->ppu; + uint8_t result = ppu->status; + + ppu->status &= ~PPU_STATUS_VBLANK; + ppu->write_toggle = 0; + + return result; +} + +static void ppu_write_2003(struct nes_state *state, uint8_t value) { + state->ppu.oam_addr = value; +} + +static uint8_t ppu_read_2004(struct nes_state *state) { + return state->ppu.oam[state->ppu.oam_addr]; +} + +static void ppu_write_2004(struct nes_state *state, uint8_t value) { + state->ppu.oam[state->ppu.oam_addr] = value; + state->ppu.oam_addr++; +} + + +static void ppu_write_2005(struct nes_state *state, uint8_t value) +{ + struct ppu_state *ppu = &state->ppu; + + if(ppu->write_toggle == 0) { + ppu->temp_fine_x = value & 7; + ppu->temp_coarse_x_offs = (value >> 3) & 0x1f; + ppu->temp_coarse_x_offs <<= 0; + + ppu->write_toggle = 1; + } else { + ppu->temp_fine_y = value & 7; + uint8_t coarse_y = (value >> 3) & 0x1f; + ppu->temp_coarse_y_offs = coarse_y << 5; + + if(coarse_y >= 30) { + // vertical nametable select + ppu->temp_nt_base_y = 0x800; + } else { + ppu->temp_nt_base_y = 0x000; + } + + ppu->write_toggle = 0; + } +} + +static void ppu_write_2006(struct nes_state *state, uint8_t value) +{ + struct ppu_state *ppu = &state->ppu; + + if(ppu->write_toggle == 0) { + // High byte: bits 14–8 of VRAM address + ppu->temp_nt_base_y = (value & 0x0c) << 8; + ppu->temp_nt_base_x = (value & 0x01) << 10; + ppu->temp_coarse_y_offs = (value & 0x03) << 3; + ppu->temp_coarse_y_offs <<= 5; + + ppu->write_toggle = 1; + } else { + // Low byte: bits 7–0 of VRAM address + ppu->temp_coarse_x_offs = (value & 0x1f) << 0; + ppu->temp_fine_y = (value >> 2) & 7; + + // On second write, transfer temp -> current scroll state + ppu->coarse_x_offs = ppu->temp_coarse_x_offs; + ppu->coarse_y_offs = ppu->temp_coarse_y_offs; + ppu->fine_x = ppu->temp_fine_x; + ppu->fine_y = ppu->temp_fine_y; + ppu->nt_base_x = ppu->temp_nt_base_x; + ppu->nt_base_y = ppu->temp_nt_base_y; + + ppu->write_toggle = 0; + } +} + +static uint8_t ppu_read_2007(struct nes_state *state) { + struct ppu_state *ppu = &state->ppu; + + uint32_t addr = compute_nt_address(state); + if(ppu->fine_y) { + addr += ppu->fine_y; + } + + uint8_t result; + + if(addr < 0x3f00) { + // Return buffered value, load new one + result = ppu->read_buffer; + ppu->read_buffer = ppu_vram_read(state, addr); + } else { + // Palette reads bypass buffer + result = ppu_vram_read(state, addr); + ppu->read_buffer = ppu_vram_read(state, addr & 0x2fff); // mirror to pattern/nametable area + } + + // Auto-increment address + if(ppu->ctrl & PPU_CTRL_INCREMENT) { + increment_y(state); + } else { + increment_x(state); + } + + return result; +} + + +static void ppu_write_2007(struct nes_state *state, uint8_t value) { + struct ppu_state *ppu = &state->ppu; + uint32_t addr = compute_nt_address(state); + + if(ppu->fine_y) + addr += ppu->fine_y; + + ppu_vram_write(state, addr, value); + + if(ppu->ctrl & PPU_CTRL_INCREMENT) { + increment_y(state); + } else { + increment_x(state); + } +} + +static uint8_t ppu_pattern_read(struct nes_state *state, uint8_t tile_index, uint8_t fine_y, uint8_t plane) { + struct ppu_state *ppu = &state->ppu; + uint32_t base = (ppu->ctrl & PPU_CTRL_BG_TABLE) ? 0x1000 : 0x0000; + uint32_t addr = base + (tile_index << 4) + fine_y; + + if(plane) { + addr += 8; + } + + return ppu_vram_read(state, addr); +} + +static void ppu_eval_sprites(struct nes_state *state) { + struct ppu_state *ppu = &state->ppu; + + uint8_t scanline = ppu->scanline; + uint8_t height = (ppu->ctrl & PPU_CTRL_SPRITE_HEIGHT) ? 16 : 8; + + uint8_t count = 0; + + for(uint8_t i = 0; i < 64; i++) { + uint8_t *sprite = &ppu->oam[i * 4]; + uint8_t sprite_y = sprite[0]; + + if(scanline >= sprite_y && scanline < sprite_y + height) { + if(count < 8) { + uint8_t *dest = &ppu->sec_oam[count * 4]; + dest[0] = sprite[0]; + dest[1] = sprite[1]; + dest[2] = sprite[2]; + dest[3] = sprite[3]; + count++; + } else { + ppu->status |= PPU_STATUS_OVERFLOW; + break; + } + } + } +} + +static void ppu_clear_sec_oam(struct nes_state *state) { + struct ppu_state *ppu = &state->ppu; + for(int i=0; i<32; i++) { + ppu->sec_oam[i] = 0xff; + } +} + +static void ppu_render_sprites(struct nes_state *state) +{ + struct ppu_state *ppu = &state->ppu; + + // Clear sprite pixel buffer + for(int x=0;x<256;x++) { + ppu->sprite_pixels[x] = 0; + ppu->sprite_zero_flags[x] = 0; + } + + for(int i=0;i<8;i++) { + uint8_t *sprite = &ppu->sec_oam[i * 4]; + uint8_t y = sprite[0]; + uint8_t tile = sprite[1]; + uint8_t attr = sprite[2]; + uint8_t x = sprite[3]; + + uint8_t scanline = ppu->scanline; + uint8_t height = (ppu->ctrl & PPU_CTRL_SPRITE_HEIGHT) ? 16 : 8; + int sprite_y = scanline - y; + + if(attr & 0x80) { + // Vertical flip + sprite_y = height - 1 - sprite_y; + } + + uint32_t base = (ppu->ctrl & PPU_CTRL_SPRITE_TABLE) ? 0x1000 : 0x0000; + uint32_t addr = base + tile * 16 + sprite_y; + + uint8_t lo = ppu_vram_read(state, addr); + uint8_t hi = ppu_vram_read(state, addr + 8); + + for(int j=0;j<8;j++) { + int sx = x + (attr & 0x40 ? j : (7 - j)); // horizontal flip + if(sx >= 256) + continue; + + uint8_t bit = 1 << j; + uint8_t p0 = (lo & (1 << (7 - j))) ? 1 : 0; + uint8_t p1 = (hi & (1 << (7 - j))) ? 1 : 0; + uint8_t color = (attr & 0x03) << 2 | (p1 << 1) | p0; + + if((p0 | p1) == 0) + continue; + + if(ppu->sprite_pixels[sx] == 0) { + ppu->sprite_pixels[sx] = color | 0x10; + if(i == 0) + ppu->sprite_zero_flags[sx] = 1; + } + } + } +} + + +static void ppu_tick(struct nes_state *state) { + struct ppu_state *ppu = &state->ppu; + + if(ppu->scanline == 241 && ppu->dot == 1) { + ppu->status |= PPU_STATUS_VBLANK; + ppu->nmi_occurred = 1; + } + + if(ppu->scanline == 261 && ppu->dot == 1) { + ppu->status &= ~PPU_STATUS_VBLANK; + ppu->status &= ~PPU_STATUS_SPRITE0_HIT; + ppu->status &= ~PPU_STATUS_OVERFLOW; + ppu->nmi_occurred = 0; + } + + if((ppu->scanline < 240 || ppu->scanline == 261) && (ppu->dot >= 1 && ppu->dot <= 256)) { + uint32_t cycle = (ppu->dot - 1) % 8; + + switch(cycle) { + case 0: { + ppu->bg_tile_lsb = (ppu->bg_tile_lsb & 0xffff0000) | ppu->tile_lsb; + ppu->bg_tile_msb = (ppu->bg_tile_msb & 0xffff0000) | ppu->tile_msb; + ppu->bg_attr_lsb = (ppu->attr_byte & 1) ? 0xff : 0x00; + ppu->bg_attr_msb = (ppu->attr_byte & 2) ? 0xff : 0x00; + } break; + + case 1: { + ppu->nt_byte = ppu_vram_read(state, compute_nt_address(state)); + } break; + + case 3: { + ppu->attr_byte = ppu_vram_read(state, compute_at_address(state)); + } break; + + case 5: { + ppu->tile_lsb = ppu_pattern_read(state, ppu->nt_byte, ppu->fine_y, 0); + } break; + + case 7: { + ppu->tile_msb = ppu_pattern_read(state, ppu->nt_byte, ppu->fine_y, 1); + } break; + } + + ppu->bg_tile_lsb <<= 1; + ppu->bg_tile_msb <<= 1; + ppu->bg_attr_lsb <<= 1; + ppu->bg_attr_msb <<= 1; + + if(ppu->scanline < 240) { + uint8_t p0 = (ppu->bg_tile_lsb & 0x8000) ? 1 : 0; + uint8_t p1 = (ppu->bg_tile_msb & 0x8000) ? 1 : 0; + uint8_t a0 = (ppu->bg_attr_lsb & 0x80) ? 1 : 0; + uint8_t a1 = (ppu->bg_attr_msb & 0x80) ? 1 : 0; + uint8_t color = (a1 << 3) | (a0 << 2) | (p1 << 1) | p0; + + uint32_t index = ppu->scanline * 256 + (ppu->dot - 1); + + uint8_t bg_color = color; + uint8_t sprite_color = ppu->sprite_pixels[ppu->dot - 1]; + + uint8_t final_color = bg_color; + + if(sprite_color && ((bg_color & 3) == 0 || !(ppu->mask & 0x04))) { + // Sprite above BG, or BG is transparent + final_color = sprite_color; + } + + if(ppu->sprite_zero_flags[ppu->dot - 1] && + (bg_color & 3) && (sprite_color & 0x1f) && + (ppu->mask & 0x18)) { + ppu->status |= PPU_STATUS_SPRITE0_HIT; + } + + ppu->pixels[index] = final_color; + + } + } + + if(ppu->scanline < 240 && ppu->dot == 257) { + ppu_render_sprites(state); + } + + if(ppu->scanline < 240 || ppu->scanline == 261) { + if(ppu->dot == 256) { + increment_x(state); + increment_y(state); + } else if(ppu->dot == 328) { + increment_x(state); + } + } + + ppu->dot++; + + if(ppu->scanline == 261 && ppu->dot == 339 && ppu->frame_even) { + if(ppu->mask & (PPU_MASK_SHOW_BG | PPU_MASK_SHOW_SPRITES)) { + ppu->dot++; + } + } + + if(ppu->dot > 340) { + ppu->dot = 0; + ppu->scanline++; + + if(ppu->scanline > 261) { + ppu->scanline = 0; + ppu->frame_even ^= 1; + } + } + + // Clear secondary OAM at start of scanline + if(ppu->scanline < 240 || ppu->scanline == 261) { + if(ppu->dot == 1) { + ppu_clear_sec_oam(state); + } + } + + // Perform sprite evaluation + if(ppu->scanline < 240 && ppu->dot == 65) { + ppu_eval_sprites(state); + } +} + + +static void ppu_dma_4014(struct nes_state *state, uint8_t page) { + uint32_t base = page << 8; + + for(int i = 0; i < 256; i++) { + uint8_t value = memory_read_dma(state, base + i); + state->ppu.oam[i] = value; + + ppu_tick(state); + ppu_tick(state); + ppu_tick(state); + // apu_tick(state); + state->cycle++; + } + + // DMA takes 513 cycles on even CPU cycles, 514 on odd + int extra = (state->cycle & 1) ? 514 : 513; + for(int i = 0; i < extra; i++) { + ppu_tick(state); + ppu_tick(state); + ppu_tick(state); + // apu_tick(state); + state->cycle++; + } +} |
