diff options
| author | Peter Fors <peter.fors@mindkiller.com> | 2025-04-28 22:19:43 +0200 |
|---|---|---|
| committer | Peter Fors <peter.fors@mindkiller.com> | 2025-04-28 22:19:43 +0200 |
| commit | e08b851c79ae9a7fc0a2066e49110dc7fb426bce (patch) | |
| tree | c8458daee7201983903cf04413ff9a6072084028 /base/vertex_shader.glsl | |
| parent | c40f7421d8c1ccbe008dbd2191c6642625ae4b83 (diff) | |
reverted rewrite of ppu, optimized what functions should be forced inline, gained ~2.5% performance
Diffstat (limited to 'base/vertex_shader.glsl')
| -rw-r--r-- | base/vertex_shader.glsl | 9 |
1 files changed, 0 insertions, 9 deletions
diff --git a/base/vertex_shader.glsl b/base/vertex_shader.glsl deleted file mode 100644 index d8f1848..0000000 --- a/base/vertex_shader.glsl +++ /dev/null @@ -1,9 +0,0 @@ -in vec2 position; -in vec2 texture_coord; - -out vec2 frag_texture_coord; - -void main() { - frag_texture_coord = texture_coord; - gl_Position = vec4(position, 0.0, 1.0); -} |
