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authorPeter Fors <peter.fors@mindkiller.com>2025-04-02 12:19:38 +0200
committerPeter Fors <peter.fors@mindkiller.com>2025-04-02 12:19:38 +0200
commit6f63478cf43d4c0b77cabe3f76710f2b9f0c912e (patch)
treeefc5ccd04867fc5bc66112e7280273718ebccb83 /base/opengl.c
parent7888e1d5408ed5f88cff788c37b942076f6b9c63 (diff)
Itsa twerking.
Diffstat (limited to 'base/opengl.c')
-rw-r--r--base/opengl.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/base/opengl.c b/base/opengl.c
index 641a2a0..23cbecd 100644
--- a/base/opengl.c
+++ b/base/opengl.c
@@ -68,7 +68,7 @@ static void opengl_setup(const char *vertex_shader_src, const char *fragment_sha
// Calculations for the shader.
state.contrast = 1.0f;
- state.saturation = 0.3f;
+ state.saturation = 0.0f;
state.brightness = 1.0f;
CrtsTone(state.tone_data, state.contrast, state.saturation, INPUT_THIN, INPUT_MASK); // NOTE(peter): Move this into the mainloop if change of contrast/saturation is added as an interactive thing.