#include "mappers/mapper_000_0.h" #include "mappers/mapper_001_0.h" #include "mappers/mapper_002_2.h" #include "mappers/mapper_003_0.h" #include "mappers/mapper_003_1.h" #include "mappers/mapper_003_2.h" #include "mappers/mapper_004_0.h" #include "mappers/mapper_007_2.h" #include "mappers/mapper_011_0.h" #include "mappers/mapper_066_0.h" struct nes_state; struct mapper_functions { uint8_t (*prg_rom_read)(struct nes_state *state, uint32_t addr); void (*prg_rom_write)(struct nes_state *state, uint32_t addr, uint8_t value); uint8_t (*prg_ram_read)(struct nes_state *state, uint32_t addr); void (*prg_ram_write)(struct nes_state *state, uint32_t addr, uint8_t value); uint8_t (*chr_read)(struct nes_state *state, uint32_t addr); void (*chr_write)(struct nes_state *state, uint32_t addr, uint8_t value); uint8_t (*ciram_read)(struct nes_state *state, uint32_t addr); void (*ciram_write)(struct nes_state *state, uint32_t addr, uint8_t value); void (*tick)(struct nes_state *state); } __attribute__((aligned(64))); union mapper_data { struct mapper_000_0 m000_0; struct mapper_001_0 m001_0; struct mapper_002_2 m002_2; struct mapper_003_0 m003_0; struct mapper_003_1 m003_1; struct mapper_003_2 m003_2; struct mapper_004_0 m004_0; struct mapper_007_2 m007_2; struct mapper_011_0 m011_0; struct mapper_066_0 m066_0; } __attribute__((aligned(64)));