#include #include #include // DO NOT ENABLE FOR NES!!!!! // #define ENABLE_DECIMAL_MODE #define PAGE_CROSSED(base, addr) (((base ^ addr) > 0xff)) static inline uint8_t pack_flags(struct cpu_state *cpu) { return (cpu->n << 7) | (cpu->v << 6) | (1 << 5) | (cpu->d << 3) | (cpu->i << 2) | (cpu->z << 1) | cpu->c; } static inline void unpack_flags(struct cpu_state *cpu, uint8_t value) { cpu->n = (value >> 7) & 1; cpu->v = (value >> 6) & 1; cpu->d = (value >> 3) & 1; cpu->i = (value >> 2) & 1; cpu->z = (value >> 1) & 1; cpu->c = value & 1; } static inline void update_zn(struct cpu_state *cpu, uint8_t result) { cpu->z = (result == 0); cpu->n = (result & 0x80) != 0; } static void (*opcode_lut[256*2])(struct nes_state *) __attribute__((aligned(4096))); #include "cpu_opcodes.c" #include "cpu_opcodes_ud.c" static inline void do_nmi(struct nes_state *state) { struct cpu_state * restrict cpu = &state->cpu; memory_read_dummy(state, cpu->pc); // T1: dummy read (fetch suppressed) uint8_t pcl = cpu->pc & 0xff; uint8_t pch = cpu->pc >> 8; memory_write(state, 0x0100 + cpu->sp--, pch); // T2 memory_write(state, 0x0100 + cpu->sp--, pcl); // T3 memory_write(state, 0x0100 + cpu->sp--, pack_flags(cpu) & ~0x10); // T4: push P (B flag clear) uint8_t lo = memory_read(state, 0xfffa); // T5 uint8_t hi = memory_read(state, 0xfffb); // T6 cpu->pc = lo | (hi << 8); // T7 cpu->i = 1; } static inline void do_irq(struct nes_state *state) { struct cpu_state * restrict cpu = &state->cpu; memory_read_dummy(state, cpu->pc); // T1: dummy read (fetch suppressed) uint8_t pcl = cpu->pc & 0xff; uint8_t pch = cpu->pc >> 8; memory_write(state, 0x0100 + cpu->sp--, pch); // T2 memory_write(state, 0x0100 + cpu->sp--, pcl); // T3 memory_write(state, 0x0100 + cpu->sp--, pack_flags(cpu) & ~0x10); // T4: push P (B flag clear) uint8_t lo = memory_read(state, 0xfffe); // T5 uint8_t hi = memory_read(state, 0xffff); // T6 cpu->pc = lo | (hi << 8); // T7 cpu->i = 1; } static inline void check_interrupts(struct nes_state *state) { struct cpu_state * restrict cpu = &state->cpu; if(state->cpu.nmi_pending) { state->cpu.nmi_pending = 0; do_nmi(state); } else if(state->cpu.irq_pending && cpu->i == 0) { state->cpu.irq_pending = 0; do_irq(state); } } static inline void cpu_tick(struct nes_state *state) { struct cpu_state * restrict cpu = &state->cpu; check_interrupts(state); // printf("%4.4x: ", cpu->pc); uint8_t opcode = memory_read(state, cpu->pc++); // printf("%2.2x a:%2.2x x:%2.2x y:%2.2x p:%2.2x sp:%2.2x cycle: %ld\n", opcode, cpu->a, cpu->x, cpu->y, pack_flags(cpu), cpu->sp, state->cycles); opcode_lut[opcode](state); }