From e08b851c79ae9a7fc0a2066e49110dc7fb426bce Mon Sep 17 00:00:00 2001 From: Peter Fors Date: Mon, 28 Apr 2025 22:19:43 +0200 Subject: reverted rewrite of ppu, optimized what functions should be forced inline, gained ~2.5% performance --- base/build.sh | 77 ----------------------------------------------------------- 1 file changed, 77 deletions(-) delete mode 100755 base/build.sh (limited to 'base/build.sh') diff --git a/base/build.sh b/base/build.sh deleted file mode 100755 index e237c16..0000000 --- a/base/build.sh +++ /dev/null @@ -1,77 +0,0 @@ -#!/bin/bash -export PATH="$(git rev-parse --show-toplevel)/bin:$PATH" - -# Project name -PROJECT_NAME="base" - -# Base configuration common to all builds -CFLAGS="-mavx2 -mtune=native -std=gnu11 " -CFLAGS+="-msse4.1 -mfunction-return=keep -mindirect-branch=keep " -CFLAGS+="-fwrapv -ffast-math -fno-trapping-math -fwhole-program " -CFLAGS+="-fno-stack-protector -fno-PIE -no-pie -fno-strict-aliasing -ffunction-sections -fdata-sections " -CFLAGS+="-U_FORTIFY_SOURCE " -CFLAGS+="-Wall -Wextra " -CFLAGS+="-Wno-unused-parameter -Wno-sign-compare -Wno-trigraphs -Wno-maybe-uninitialized " -CFLAGS+="-Wno-unused-variable -Wno-unused-const-variable -Wno-unused-function " - -LDFLAGS="-Wl,--gc-sections " - -# Base include paths -INCLUDE_PATHS="-I../include -I../base -I../.." - -# Linux-specific includes and libraries -LINUX_INCLUDE="-I/usr/include/pipewire-0.3 -I/usr/include/spa-0.2" -LINUX_LIBS="-lpipewire-0.3 -lXi -lX11 -lGL -lm -ldl -pthread" - -# Windows-specific includes and libraries -WINDOWS_INCLUDE="" -WINDOWS_LIBS="-lwinmm -lksuser -lole32 -lmmdevapi -lavrt -lgdi32 -lopengl32 -luuid" - -# Determine build type -BUILD_TYPE=$1 -if [ -z "$BUILD_TYPE" ]; then - BUILD_TYPE="normal" -fi - -case "$BUILD_TYPE" in - "normal") - CFLAGS+=" -g -O2 -DDEBUG_INTERNAL" - ;; - "debug") - CFLAGS+=" -g -O0" - LDFLAGS+=" -fno-pie -no-pie" - ;; - "release") - CFLAGS+=" -s -O2" - ;; - *) - echo "Unknown build type: $BUILD_TYPE" - exit 1 - ;; -esac - -# Make sure shaders are up to date -#shader2h 330 vertex_shader vertex_shader.glsl data/vertex_shader.h -#shader2h 330 fragment_shader shader.h fragment_shader.glsl data/fragment_shader.h - -# Stop on first error -set -e - -# Common compile commands -gcc_cmd="gcc $CFLAGS ${PROJECT_NAME}.c -o ${PROJECT_NAME} $INCLUDE_PATHS $LDFLAGS" -#mingw_cmd="x86_64-w64-mingw32-gcc $CFLAGS ${PROJECT_NAME}.c -o ${PROJECT_NAME}.exe -mwindows $INCLUDE_PATHS $LDFLAGS" - -# Run Linux and Windows builds in parallel -( -# ctime -begin .${PROJECT_NAME}_linux - $gcc_cmd $LINUX_INCLUDE $LINUX_LIBS -# ctime -end .${PROJECT_NAME}_linux $? -) & - -#( -# ctime -begin .${PROJECT_NAME}_windows -# $mingw_cmd $WINDOWS_INCLUDE $WINDOWS_LIBS -# ctime -end .${PROJECT_NAME}_windows $? -#) & -wait - -- cgit v1.2.3