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Fast NES emulator
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Author
Age
Files
Lines
*
some tas tests, desync is happening
Peter Fors
2025-10-31
1
-1
/
+1
|
*
small optimizations of sprite evaluation in ppu_render_pixel
Peter Fors
2025-10-28
1
-3
/
+9
|
*
Better benchmarking, some small optimizations
Peter Fors
2025-10-25
1
-4
/
+5
|
*
optimized, but bug with rasterdemos
Peter Fors
2025-10-16
1
-6
/
+7
|
*
Rearrangement and refactoring and optimizations and more accuracy
Peter Fors
2025-10-09
1
-21
/
+13
|
*
tests
Peter Fors
2025-06-08
1
-4
/
+5
|
*
added mapper_tick() functionality, regressed 200fps, and optimized it back ↵
Peter Fors
2025-05-29
1
-10
/
+11
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up to ~1940fps
*
renaming
Peter Fors
2025-05-27
1
-1
/
+2
|
*
3011fps
Peter Fors
2025-05-24
1
-5
/
+9
|
*
new and changed mappers
Peter Fors
2025-05-08
1
-2
/
+3
|
*
cleanup and rewrite of memory_read()
Peter Fors
2025-05-03
1
-1
/
+1
|
*
cleanup and rewrite of ppu_registers.c
Peter Fors
2025-05-02
1
-6
/
+16
|
*
reverted rewrite of ppu, optimized what functions should be forced inline, ↵
Peter Fors
2025-04-28
1
-0
/
+7
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gained ~2.5% performance
*
before ppu rearrangement and fix of scanline 261
Peter Fors
2025-04-28
1
-1
/
+2
|
*
add -mtune=generic
Peter Fors
2025-04-21
1
-1
/
+1
|
*
Last few optimizations to ppu_render_pixel, down to 1.59ns per pixel
Peter Fors
2025-04-09
1
-2
/
+2
|
*
2690fps
Peter Fors
2025-04-08
1
-1
/
+1
|
*
cleanup and optimization tests, unfortunately nothing great.
Peter Fors
2025-04-07
1
-3
/
+4
|
*
almost back to normal after bytestream excursion
Peter Fors
2025-04-07
1
-1
/
+2
|
*
cleanup
Peter Fors
2025-04-06
1
-2
/
+2
|
*
added more mappers (buggy)
Peter Fors
2025-04-06
1
-3
/
+4
|
*
everything working, 2285 fps
Peter Fors
2025-04-05
1
-7
/
+2
|
*
transform to switch case for ppu_tick()
Peter Fors
2025-04-05
1
-2
/
+2
|
*
Move to glfw
Peter Fors
2025-04-03
1
-6
/
+7
|
*
Itsa twerking.
Peter Fors
2025-04-02
1
-1
/
+1
|
*
currently 90% working
Peter Fors
2025-03-31
1
-0
/
+1
|
*
first mknes commit
Peter Fors
2025-03-29
1
-0
/
+79