diff options
Diffstat (limited to 'shader.h')
| -rw-r--r-- | shader.h | 16 |
1 files changed, 5 insertions, 11 deletions
@@ -1,25 +1,19 @@ //============================================================== -// SETUP FOR CRTS +// SETUP FOR CRTS SHADER //============================================================== -#define CRTS_TONE 1 -#define CRTS_CONTRAST 1 -#define CRTS_SATURATION 1 -//-------------------------------------------------------------- -#define CRTS_WARP 1 -//-------------------------------------------------------------- // Try different masks // #define CRTS_MASK_GRILLE 1 // #define CRTS_MASK_GRILLE_LITE 1 // #define CRTS_MASK_NONE 1 #define CRTS_MASK_SHADOW 1 -// -------------------------------------------------------------- +//-------------------------------------------------------------- // Scanline thinness // 0.50 = fused scanlines // 0.70 = recommended default // 1.00 = thinner scanlines (too thin) -#define INPUT_THIN 0.7 +#define INPUT_THIN 0.70 //-------------------------------------------------------------- -// Horizonal scan blur +// Horizontal scan blur // -3.0 = pixely // -2.5 = default // -2.0 = smooth @@ -30,5 +24,5 @@ // 0.25 = large amount of mask (not recommended, too dark) // 0.50 = recommended default // 1.00 = no shadow mask -#define INPUT_MASK 0.6 +#define INPUT_MASK 0.5 |
